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生成cocos2dx 2.2.6 TestCpp例子 android工程遇到的问题:
问题: Description Resource Path Location Type Error generating final archive: java.io.FileNotFoundException: D:\cocos\cocos2d-x-2.2.6-2\cocos2d-x-2.2.6\samples\Cpp\TestCpp\proj.android\bin\resources.ap_ does not exist TestCpp Unknown Android Packaging Problem 和 :54:35 - TestCpp] Unable to add 'D:\cocos\cocos2d-x-2.2.6-2\cocos2d-x-2.2.6\samples\Cpp\TestCpp\proj.android\assets\CocosBuilderExample.ccbproj': Zip add failed [2015-03-28 17:54:35 - TestCpp] ERROR: unable to process assets while packaging 'D:\cocos\cocos2d-x-2.2.6-2\cocos2d-x-2.2.6\samples\Cpp\TestCpp\proj.android\bin\resources.ap_' [2015-03-28 17:54:35 - TestCpp] ERROR: packaging of 'D:\cocos\cocos2d-x-2.2.6-2\cocos2d-x-2.2.6\samples\Cpp\TestCpp\proj.android\bin\resources.ap_' failed 原因:一般出现这个问题的原因都和assets目录下的资源有关。 解决:因为这是我运行cocos2dx2.2.6自带的例子,而且又是通过 ./build_native.sh 脚本编译的工程,这样会导致访问assets目录的权限
又问题,只需要修改下权限即可。
我修改后的build_native.sh脚本:
APPNAME="TestCpp"# optionsbuildexternalsfromsource=usage(){cat << EOFusage: $0 [options]Build C/C++ code for $APPNAME using Android NDKOPTIONS:-s Build externals from source-h this helpEOF}while getopts "sh" OPTION; docase "$OPTION" ins)buildexternalsfromsource=1;;h)usageexit 0;;esacdone# read local.properties_LOCALPROPERTIES_FILE=$(dirname "$0")"/local.properties"if [ -f "$_LOCALPROPERTIES_FILE" ]then [ -r "$_LOCALPROPERTIES_FILE" ] || die "Fatal Error: $_LOCALPROPERTIES_FILE exists but is unreadable" # strip out entries with a "." because Bash cannot process variables with a "." _PROPERTIES=`sed '/\./d' "$_LOCALPROPERTIES_FILE"` for line in "$_PROPERTIES"; do declare "$line"; donefi# pathsif [ -z "${NDK_ROOT+aaa}" ];thenecho "NDK_ROOT not defined. Please define NDK_ROOT in your environment or in local.properties"exit 1fiDIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"# ... use paths relative to current directoryCOCOS2DX_ROOT="$DIR/../../../.."APP_ROOT="$DIR/.."APP_ANDROID_ROOT="$DIR"echo "NDK_ROOT = $NDK_ROOT"echo "COCOS2DX_ROOT = $COCOS2DX_ROOT"echo "APP_ROOT = $APP_ROOT"echo "APP_ANDROID_ROOT = $APP_ANDROID_ROOT"if [ -d "$APP_ANDROID_ROOT"/assets ]; then chmod -R 777 $APP_ANDROID_ROOT/assets/*fi# make sure assets is existif [ -d "$APP_ANDROID_ROOT"/assets ]; then rm -rf "$APP_ANDROID_ROOT"/assetsfimkdir "$APP_ANDROID_ROOT"/assets# copy resourcesfor file in "$APP_ROOT"/Resources/*doif [ -d "$file" ]; then cp -rf "$file" "$APP_ANDROID_ROOT"/assetsfiif [ -f "$file" ]; then cp "$file" "$APP_ANDROID_ROOT"/assetsfichmod -R 777 $APP_ANDROID_ROOT/assets/*done# remove test_image_rgba4444.pvr.gzrm -f "$APP_ANDROID_ROOT"/assets/Images/test_image_rgba4444.pvr.gzrm -f "$APP_ANDROID_ROOT"/assets/Images/test_1021x1024_rgba8888.pvr.gzrm -f "$APP_ANDROID_ROOT"/assets/Images/test_1021x1024_rgb888.pvr.gzrm -f "$APP_ANDROID_ROOT"/assets/Images/test_1021x1024_rgba4444.pvr.gzrm -f "$APP_ANDROID_ROOT"/assets/Images/test_1021x1024_a8.pvr.gzif [[ "$buildexternalsfromsource" ]]; then echo "Building external dependencies from source" "$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \ "NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/source"else echo "Using prebuilt externals" "$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \ "NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt"fi
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